News


Latest UDK release adds major iOS upgrades by Mike Rose
On top of the main release, Epic has also released a new art perspective tool called Carapace -- a standalone program, described by Epic Games senior environment artist Warren Marshall "as a simple program that lets you place vanishing points around an image placeholder to flesh out the shell of your drawing."

Microsoft Research's Depth Camera Makes Any Surface A Touch Screen by Kyle Orland
A new project from Microsoft Research and Carnegie Mellon University combines Kinect-like depth-sensing camera with a projector to turn any flat surface into a potential multi-touch interface.

Microsoft Shows New Environment Modeling Technique Using Kinect by Kyle Orland
A new technique developed by Microsoft Research shows the potential to use the Kinect's 3D, depth-sensing camera to create detailed, real-time 3D models of entire rooms, from multiple angles.
http://gamasutra.com/view/news/36580/Microsoft_Shows_New_Environment_Modeling_Technique_Using_Kinect.php

Donya Labs Brings 3D Optimization To Epic's UE3 Integrated Partners Program by Kyle Orland
Integration of Donya Labs' Simlpygon into Unreal mesh reduction toolset 
http://gamasutra.com/view/news/35547/Donya_Labs_Brings_3D_Optimization_To_Epics_UE3_Integrated_Partners_Program.php

Rein: Free Unreal Engine 3 Dev Kit Surpasses 800K Install Base by Frank Cifaldi
The free version of Epic Games' Unreal Engine 3 development kit (UDK) has been installed by over 800,000 game developers since its November 2009 launch.
http://www.gamasutra.com/view/news/34965/Rein_Free_Unreal_Engine_3_Dev_Kit_Surpasses_800K_Install_Base.php

Unreal Engine Adds GRIP System For Actor 'Extras' Integration by Frank Cifaldi
GRIP Entertainment's D.E.S. engine has been added to Unreal Engine 3 as part of the latter's Integrated Partners Program, giving game authors new tools for adding secondary character "extras" to their products
http://gamasutra.com/view/news/34822/Unreal_Engine_Adds_GRIP_System_For_Actor_Extras_Integration.php

LucasArts Signs Studio-Wide Licensing Deal For Unreal Engine 3 by Tom Curtis
Under this multi-year deal, LucasArts will develop games using Epic's tools across a range of platforms, though the studio has yet to reveal specifically which titles will use Unreal technology
http://www.gamasutra.com/view/news/34293/LucasArts_Signs_StudioWide_Licensing_Deal_For_Unreal_Engine_3.php